Sqrxz

Mindblasting Jump'n'Run Frustration

Sqrxz LogoFacebook In 1994, at this time, two young swedish developers named Marcus Vesterlund and John Holmvall were about to create a The Great Giana Sisters styled game. The name of this production should have been Galliano Brothers but it turned out to be totally different and the concept slowly morphed into what is today known as Sqrxz. The original game was for DOS. Jimmy Mardell redid Sqrxz for TI calculators and Gameboy Color, where the game gained a lot of attention and cult status. Up to now the TI versions are amongst the best games ever created for this calculator.

The founder of Retroguru, Shahzad, knew Sqrxz a long time ago from Gameboy Color and in 2010 the idea was born to bring this game back for up to date, but also older systems. The team already had a working Jump'n'Run engine and Rodolphe our main coder started right away and had a playable prototype ready in less than two days.

A bit of polishing here, new graphics by Simon and the great chip tunes of Brendan gave the game a great retouch. Last but not least three levels were added by Rabia.

Marcus and John were slightly pleased by this remake and approved our work. Marcus even helped out to improve the controls.

Sqrxz 2

Two Seconds Until Death

Sqrxz 2 LogoFacebook Many players were happy to play Sqrxz on platforms never seen before and some of them even asked for more. The second part was born and can be considered a sequel.

Rodolphe, Simon and the new supporter, swedish chip tune artist Alexander Wiklund were brought together by Shahzad, who also did levels and testing, to form and develop the second part of Sqrxz.

Sqrxz 2 was born and initially released on Dreamcast. The release place was at tUM 2010 demparty, where the game ranked 4th in the game development competition.

Sqrxz 3

Adventure For Love

Sqrxz 3 LogoFacebook A german saying claims that "All good things come in threes" - Not many players were able to play Sqrxz 2 to the end. This did not keep us back to get the previous team together once again and work on a even harder third part. Not to forget Lycan who drew a wonderful storyline.

Sqrxz 3 was initially released for Dreamcast and the release place was tUM 2011 demoparty. The game ranked 2nd in the game development competition which brought us a bottle of wine, a small trophy and a fridge magnet :)